Some years ago I made a shader model to be used to render samples of my Maya Shader Networks. At some point I zoomed in on a clear material and decided it would make a great desktop! It was subsequently uploaded to Resexelence. Since then I have not done anything with it till now. So I loaded up the file and tweaked it in Maya and then rendered it out with an all shiny new range of resolutions!
Modelled and rendered in Maya.

Shader - Preview
| Widescreen | Mobile | Standard |
|---|---|---|
| 1440×900 | 640×960 – iPhone | 1024×768 |
| 1680×1050 | 1024×1024 – iPad | 1600×1200 |
| 1920×1080 | 1024×600 – Netbook | 1280×1024 |
| 1920×1200 | ||
| 2560×1440 | ||
| 2560×1600 |
